http://www.pcpro.co.uk/news/358525/what ... p-athletes
“Gaming shares many characteristics with sport, in the sense that it’s extremely competitive, it involves a high degree of skill, and it’s governed by quite strict rules," he told PC Pro. “Their ability to regulate anxiety was very similar."
Dr Micklewright said gamers' reaction times were as finely tuned as fighter pilots. “Their reaction times were very, very fast. Their visual reaction time is very good."
We're talking about professional gamers here: Folks who spend 10 hours per day behind a screen, and suffer from poor health issues. (Unless they have a fitness regime already established as a habit.)
Why do video games make such bad movies?
http://edition.cnn.com/2010/TECH/gaming ... me.movies/
Decades after the debut of "The Wizard," a thinly disguised, feature-length Nintendo commercial, the marriage between Hollywood and gaming remains rocky at best. In other words: Movies based on video games stink.
"It often comes down to money, as movie studios frequently choose to make films based on the franchises that sell the best, not those with the most cinematic potential," said Corey May, co-founder of Sekretagent Productions.
May, the lead scriptwriter for UbiSoft's multimillion-selling "Assassin's Creed" games, believes a compelling universe and fascinating cast of characters are what's needed for a credible celluloid adaptation. But such luxuries are often rare in a business where features like better graphics and extra multiplayer modes are generally perceived to add more value than a compelling yarn.
